- 運営しているクリエイター
#3D
Anime Character / Blender, After Effects
In a new project, I created a game character ready for the game engine. A model has been created and textured in the Blender 4.0, all the presentation examples are in the Adobe After Effect. The numbe
もっとみるMech design in Blender 3D & Substance Painter
New job. A robot made as part of learning a new technique. Spent more than 2 weeks on this job!
Thanks for Watching!
Twitter & Instagram
My ArtStation
Dribbble for likes
The Backrooms - my Experience / Blender 3D
I had to make a video in this genre for a test assignment. Then a brief description.
Character
The figure of the character on the request "Alien" was quickly found on CGTrader in the category for fre
Low poly character for Unity / Blender 3D
My little job is to create characters and animations for the subsequent integration into the game engine.
Last week I received a test assignment for a studio. Working on it inspired me to take up app
Concept and 3D modeling / A small test task
Concept + 3D modeling and rigging low poly character in Blender.
Final model have < 3,400 polygons and ready for import in Unity.
This simple work was done as part of a test task for an online game.
Robot Concept inspired by DEATH STRANDING / Blender 3D
A personal project inspired by the Kojima Production "Death Stranding" series of games. This is not a direct borrowing, just inspired by an idea. Whole process was made in 3 days, with Blender, Adobe
もっとみるProgress in learning 3D: procedural eyes / Blender 3.4
Busy creating a new character and just made the eyes with a procedural texture.
Nodes needed to reproduce this effect:
I hope this information is useful (:
Thanks for Watching!
Twitter & Instagram
New complex project - work with the model Gogo Yubari / KillBill
New complex project - work with the model Gogo Yubari / KillBill by Tarantino Q
In the course of work, I want to restore the cartoon version of the character and create a battle animation for him
Th
New character as a new skill level / Modeling in Blender 3D
A small blog with the work I finished today.
My idea was to create a model that looks like a vintage fantasy toy. There was also a desire to develop my ability to work with hair.
Thanks for Watching
Some updates to my 3D work
I will show some of my works in a new genre of character creation for me. Each of the jobs has its drawbacks, but I like how skills increase.
The work that I consider my breakthrough. Here, working w
Roman legionary /Character, Blender 3D
A new job that I'm already more satisfied with. The animation becomes more understandable to me.
Thanks for Watching!
My ArtStation
Dribbble for likes
Twitter & Instagram
Animation of a 3D Character in Blender
My first experience of animating a 3D Character in Blender using Human (Meta-Rig).
This process is difficult to describe in one blog. Maybe in the future I will do my own lesson!
In the meantime, I
Helicopter in PixelArt style / Modeling in Blender 3D
A small update of my work. Today I made just such a helicopter.
I'm trying to add a pixel effect to it so it looks like a retro game.
As before, I create the model itself in Blender.
By the way, he
BlenderBlog 1. Начало
В паре следующих постов я планирую делиться своими достижениями в изучении #Blender . Иногда - с комментариями. спасибо.
Ровно неделю смотрю уроки по Blender. Начал с создания пончика. Кажется это са