alex

Collage and 3D artist from East Europe.

alex

Collage and 3D artist from East Europe.

マガジン

  • Blender 3D

    Diary about my work in 3D (Blender & Other)

  • Photo

    My album with film photo and daily notes

  • Game Dev, My Experience

    Me trying learn game development. Work with Blender 3D, Godot, Unity and other. Follow if u have similar interest.

  • #30daysofsculping / Challenge

    #30daysofsculping / Challenge for uprove my skills / Blender 3D

最近の記事

Bascinet / Helmet of The Russian Knight / 13th Сentury

I've been working on armor designs lately. Here is my latest work Helmet (Bascinet) of The Russian Knight 13th Сentury. The helmets of knights and princes from the times of the Moscow Principality were taken as a basis. Faces: <20,000. Mod

    • Anime Character / Blender, After Effects

      In a new project, I created a game character ready for the game engine. A model has been created and textured in the Blender 4.0, all the presentation examples are in the Adobe After Effect. The number of polygons is 14.000. I will be glad

      • Abkhazia, Feb' 24 / Sukhum (part 2)

        Some of my photos taken this month on a trip to Sukhum. Camera: Canon EOS 600D Thanks for Watching! Twitter & Instagram My album with another photo

        • Abkhazia, Feb' 24 / Sukhum (part 1)

          Some of my photos taken this month on a trip to Sukhum. Camera: Canon EOS 600D Thanks for Watching! Twitter & Instagram My album with another photo

        Bascinet / Helmet of The Russian Knight / 13th Сentury

        マガジン

        • Blender 3D
          35本
        • Photo
          11本
        • Game Dev, My Experience
          4本
        • #30daysofsculping / Challenge
          4本

        記事

          Abkhazia, Apr' 23 / Sukhum

          Photos from the streets of the capital of Abkhazia - the city of Sukhum. Camera: Canon EOS 600D Thanks for Watching! Twitter & Instagram My album with another photo

          Abkhazia, Apr' 23 / Sukhum

          Abkhazia, Apr' 23 / Nature of New Athos

          Nature photos of the small town of New Athos, Abkhazia. Camera: Canon EOS 600D Thanks for Watching! Twitter & Instagram My album with another photo

          Abkhazia, Apr' 23 / Nature of New Athos

          Abkhazia, Apr' 23 / The Sukhum Botanical Garden

          The first part of my photos form Abkhazia, where I visited last spring. Today, nature photos from the Sukhumi Botanical Garden. Thanks for Watching! Twitter & Instagram

          Abkhazia, Apr' 23 / The Sukhum Botanical Garden

          Game demo / Godot Engine / 3D Platformer

          My little game demo made in Godot Engine. Its one of first experience. My first modeled level for Game Engine: Character for this project Model and Texture by Blender 3D, part of animation made in Mixamo. Thanks for Watching! Twitter

          Game demo / Godot Engine / 3D Platformer

          Batumi, Georgia. Black Sea on film camera/ Sept' 21

          Camera: Minolta 5000 AF Film: Kodak Portra 400 B&W Sept' 21

          Batumi, Georgia. Black Sea on film camera/ Sept' 21

          New Experience / Work with Godot Engine / Game Development

          A small fragment of a new project created on a new engine for me - Godot Engine. I continue my acquaintance with game development. Thanks for Watching! Twitter & Instagram My ArtStation Dribbble for likes

          New Experience / Work with Godot Engine / Game Development

          First GameDev experience / Godot engine

          Lately I've been trying to study #gamedev on my own. The first experience was Unreal. This engine takes up a lot of space and requires a pretty strong computer. Unfortunately, this is not for me. Unity turned out to be too complex on the pa

          First GameDev experience / Godot engine

          The End of the Year / Napoleon and Unreal Engine / Best of my work.

          In a new personal work, I created a character - Napoleon Bonaparte.The character was modelling in a Blender 4.0 and a zBrush. Texture - Substance Painter. I took part of the animation on Mixamo, and created the second part of the animation

          The End of the Year / Napoleon and Unreal Engine / Best of my work.

          Dante Alighieri / Blender 3D, Sculpting, Character Model

          Dante Alighieri / Personal project created in my free time. Model: Blender 3D, Retop: zBrush. Texture: Adobe 3D Substance Painter, Final cut (can see in my instagram): Adobe After Effect Thanks for Watching! Twitter & Instagram My ArtSta

          Dante Alighieri / Blender 3D, Sculpting, Character Model

          Grand Sumo Wrestler / New work in Blender 3D & Substance Painter

          My new job, inspired by the Sumo tournament, which just ended today. This is the first part. In the second, I will make a more detailed close-up of the face. In the work at different stages were used: Blender, zBrush, Substance Painter, Ado

          Grand Sumo Wrestler / New work in Blender 3D & Substance Painter

          Blender 3D / New work / Sculpting and Texturing

          I am sharing a new work as part of my study of sculpting and texturing realistic portraits. This time I wanted to achieve the greatest realism, in comparison with my previous works. A fragment of the workflow, texturing in Substance Painte

          Blender 3D / New work / Sculpting and Texturing

          Blender 3D / Progress in sculpting

          Two weeks ago I started trying to work with sculpting. This is the first progress report: Thanks for Watching! Twitter & Instagram My ArtStation Dribbble for likes

          Blender 3D / Progress in sculpting