- 運営しているクリエイター
#cgi
The End of the Year / Napoleon and Unreal Engine / Best of my work.
In a new personal work, I created a character - Napoleon Bonaparte.The character was modelling in a Blender 4.0 and a zBrush. Texture - Substance Painter. I took part of the animation on Mixamo, and c
もっとみるDante Alighieri / Blender 3D, Sculpting, Character Model
Dante Alighieri / Personal project created in my free time.
Model: Blender 3D, Retop: zBrush. Texture: Adobe 3D Substance Painter, Final cut (can see in my instagram): Adobe After Effect
Thanks for
Low poly character for Unity / Blender 3D
My little job is to create characters and animations for the subsequent integration into the game engine.
Last week I received a test assignment for a studio. Working on it inspired me to take up app
Progress in learning 3D: procedural eyes / Blender 3.4
Busy creating a new character and just made the eyes with a procedural texture.
Nodes needed to reproduce this effect:
I hope this information is useful (:
Thanks for Watching!
Twitter & Instagram
New complex project - work with the model Gogo Yubari / KillBill
New complex project - work with the model Gogo Yubari / KillBill by Tarantino Q
In the course of work, I want to restore the cartoon version of the character and create a battle animation for him
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