楽曲生成プロンプト作例:ピコピコサウンド・マルチサウンドチップ

プロンプトの楽器編成タグにYM2151を入れてみて再現性などを確かめたりして遊んでいましたが、そういうことやってると、なつかしきサウンドチップを聴き比べしたくなったりしちゃうわけです。
もちろんSunoの再現性なんて、ごみレベルなので話になりませんが・・・もし本気で聞き比べ祖したければ、youtubeにY’sのサウンド動画なんかがならべてありますからとっしを見るとして、ま、楽しい遊びくらいにはなるわけです。
プロンプト例:

[Title: Multi-Chip Odyssey]
[Concept: An 8bit-Chiptune track that showcases the unique sounds of several iconic sound chips, transitioning between different chips for each element and culminating in a grand finale using all chips simultaneously.]
[Inspiration: The rich and diverse soundscapes of classic game soundtracks.]
[References: Soundtracks from Commodore 64, Sega Genesis, ZX Spectrum, and more.]

[Genre: 16-bit Chiptone / Multi-Chip]
[Mood: Epic and diverse]
[Tempo: 120 BPM]
[Rhythm: 4/4 with a steady, engaging beat]
[Instruments: Square Wave, Triangle Wave, Noise Channel, Pulse Width Modulation, Custom Waveforms]
[Effects: Reverb, Delay, Bitcrusher, Vibrato, Chorus]
[Hook: A grand and adventurous melody that transitions through the unique sounds of various sound chips, ending with a beautiful symphony using all chips.]
[Vocals: None, instrumental only]

[Track Suggestion Section:]
[Intro Element: Hero's Awakening (YM2151)]
[Length: 8 bars]
[Description: A rising arpeggio that sets an adventurous tone, using YM2151 FM Synthesis with light Reverb and Delay.]
[4 beats of silence]

[Pre-Main Element: Village Theme (YM2612)]
[Length: 16 bars]
[Description: A gentle, melodic theme representing a peaceful village. Uses YM2612 FM Synthesis for bass and electric piano tones. Bitcrusher effect for a retro feel.]
[4 beats of silence]

[Main Element: Overworld Adventure (SID)]
[Length: 32 bars]
[Description: An energetic and driving melody that captures the excitement of exploration. Uses SID for warm, analog synth tones, including lead, bass, and effects. Pulse Width Modulation for dynamic tones. Vibrato adds expressiveness.]
[4 beats of silence]

[Invincibility Element: Power-Up Sound and Invincibility Music (AY-3-8910)]
[Length: 16 bars]
[Description: A bright, energetic sequence indicating invincibility, followed by an upbeat, dynamic melody. Uses AY-3-8910 PSG for clear and catchy melodies, bass, and rhythmic elements. Reverb and Delay add depth.]
[4 beats of silence]

[Post-Main Element: Victory Fanfare (SN76489)]
[Length: 8 bars]
[Description: A celebratory fanfare indicating victory, using SN76489 PSG for strong lead melodies and percussion. Light Reverb and Delay enhance the sound.]
[4 beats of silence]

[Outro Element: Game Over Sound (YM2151)]
[Length: 4 bars]
[Description: A descending arpeggio with a soft Reverb effect, signaling the end of the game. Uses YM2151 FM Synthesis with light Bitcrusher.]
[4 beats of silence]

[Game Completion Element: Epic Finale (All Chips)]
[Length: 16 bars]
[Description: A triumphant and uplifting melody that signifies game completion, using all listed sound chips simultaneously. YM2151 for rich FM synthesis, YM2612 for electric piano and bass, SID for warm analog synth tones, AY-3-8910 for clear melodies, SN76489 for strong lead and percussion. Rich Reverb, Delay, and Chorus for an epic and beautiful finish.]

どんなチップがのせてあるのかは、プロンプトをよんでいただくとしてwww
マルチチップ再現性はさておき、楽しそうな雰囲気を醸し出してくれるんで、マリオやソニックのゲームの流れを曲で表現してみました。

ゲームオバーサウンドで楽しもうかと思って・・・↓

下はわかりやすいんですけど、ボーカルはいりやすくて困るwww

リリックのプロンプトはそのままにしてありますんで、中身に興味がある方はそちらをどうぞ。