『プレイボーイ』誌1985年2月号に掲載されたスティーブ・ジョブズのインタビュー、当時29歳
こんにちは、Choimirai Schoolのサンミンです。
ChatGPTを使ってよく思うのが2つあります。一つは、Neal StephensonのThe Diamond Ageに登場する「The Primer」という教本。
そして、もう一つは『プレイボーイ』誌1985年2月号に掲載されたスティーブ・ジョブズのインタビュー(当時29歳)。ジョブズはこのインタビューで、本の問題として作者に質問できないことを指摘しています。
そして、パソコンが進化していくとやがて、質問ができるようになると。今回のnoteではインタビューの一部を日本語訳(by DeepL)をつけてシェアします。
<Playboy> We’ve talked about what you see in the near future; what about the far future? If we’re still in kindergarten, and you start imagining some of the ways computers are going to change our lives, what do you see?
<Steve Jobs> When I came back from India, I found myself asking, What was the one most important thing that had struck me? And I think it was that Western rational thought is not an innate human characteristic. It is a learned ability. It had never occurred to me that if no one taught us how to think this way, we would not think this way. And yet, that’s the way it is. Obviously, one of the great challenges of an education is to teach us how to think. What we’re finding is that computers are actually going to affect the quality of thinking as more and more of our children have these tools available to them. Humans are tool users. What’s really incredible about a book is that you can read what Aristotle wrote. You don’t have to have some teacher’s interpretation of Aristotle. You can certainly get that, but you can read exactly what Aristotle wrote. That direct transmission of thoughts and ideas is one of the key building blocks of why we are where we are, as a society. But the problem with a book is that you can’t ask Aristotle a question. I think one of the potentials of the computer is to somehow … capture the fundamental, underlying principles of an experience.
<Playboy> For example?
<Steve Jobs> Here’s a very crude example. The original video game, Pong, captured the principles of gravity, angular momentum and things like that, to where each game obeyed those underlying principles, and yet every game was different—sort of like life. That’s the simplest example. And what computer programming can do is to capture the underlying principles, the underlying essence, and then facilitate thousands of experiences based on that perception of the underlying principles. Now, what if we could capture Aristotle’s world view—the underlying principles of his world view? Then you could actually ask Aristotle a question. OK. You might say it would not be exactly what Aristotle was. It could be all wrong. But maybe not.
<Playboy> But you would say it was at least interesting feedback.
<Steve Jobs> Exactly. Part of the challenge, I think, is to get these tools to millions and tens of millions of people and to start to refine these tools so that someday we can crudely, and then in a more refined sense, capture an Aristotle or an Einstein or a Land while he’s alive. Imagine what that could be like for a young kid growing up. Forget the young kid—for us! And that’s part of the challenge.
<Playboy> Will you be working on that yourself?
<Steve Jobs> That’s for someone else. It’s for the next generation. I think an interesting challenge in this area of intellectual inquiry is to grow obsolete gracefully, in the sense that things are changing so fast that certainly by the end of the Eighties, we really want to turn over the reins to the next generation, whose fundamental perceptions are state-of-the-art perceptions, so that they can go on, stand on our shoulders and go much further. It’s a very interesting challenge, isn’t it? How to grow obsolete with grace.
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