【WoofJS】スペースルンバ(ピカチュウ編)
Play demo
サンプルコード
setBackdropURL("./docs/images/boss-backdrop.jpg")
setBackdropStyle("cover")
var instruction_text = new Text({
text: "Use the left and right arrow keys to turn and the space bar to move forward",
color:"WHITE",
size:30,
x:0,
y:0,
fontFamily:"Arial Black"
})
var instruction_text2 = new Text({
text: "Collect stars and watch out for planets!",
color:"WHITE",
size:30,
x:0,
y:-40,
fontFamily:"Arial Black"
})
after(5,"seconds", ()=> {instruction_text.showing = false;instruction_text2.showing = false})
var gameover = new Image({
url:"./docs/images/explosion.png",
width:100,
height: 100,
x:0,
y:0
})
gameover.showing = false
var rocket = new Image({
url:"./docs/images/rocket.png",
width:120,
height:60,
})
rocket.turnLeft(90)
forever(() => {
if (keysDown.includes('LEFT')) {
rocket.angle +=5
}
if (keysDown.includes('RIGHT')) {
rocket.angle -=5
}
if (keysDown.includes('SPACE')) {
rocket.move(10)
}
if (rocket.x >maxX) {rocket.x = minX}
if (rocket.x <minX) {rocket.x = maxX}
if (rocket.y >maxY) {rocket.y = minY}
if (rocket.y <minY) {rocket.y = maxY}
})
var stars =[]
if (gameover.showing === false) {
every(2, 'second', () => {
var star = new Image({
url: "./docs/images/pikachu.png",
width: 120,
height: 100,
x: randomX(),
y: randomY()
})
stars.push(star)
})
}
var planets =[]
if (gameover.showing === false) {
every(10, 'seconds', () => {
var planet = new Image({
url: "./docs/images/rr-planet.png",
width: 0,
height: 50,
x: randomX(),
y: randomY()
})
planets.push(planet)
})
}
forever(() => {
stars.forEach(star => {
if (star.touching(rocket)) {
star.delete()
score++
}
})
})
var score =0
var score_text = new Text({
text: ()=> "Score:" + score,
color:"rgb(255,0,0)",
size:48,
x: -250,
y: 290,
fontFamily:"Impact"
})
forever(() => {
planets.forEach(planet => {planet.width = planet.height;
if (planet.touching(rocket)) {
rocket.showing = false
gameover.showing = true
new Text({x:0,y:100,color:"red",size:30,text:"GAME OVER"})
star.forEach(star =>{
clone.delete()
}
)
}
})
})
instruction_text.sendToFront()
instruction_text2.sendToFront()
rocket.sendToFront()
gameover.sendToFront()
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